LOTR: Return To Moria - Elven Quarter Biome

The Elven Quarter Biome was created to explore the narrative of when the Elves traveled through Moria in the 2nd age. Creating luscious landscapes, grand architecture and the orc fort from when they took over the environment. I was responsible for blocking out the environment and developing it to a final state through world building, including landscape creation, foliage, set dressing, and designing the Orc fort surrounding the Elven forge. I was also responsible for the lighting, this lighting is not representative of what you see in game as it has been enhanced specifically for the renders.

I worked closely with the Art Director and Lead Artist, taking on feedback and implementing it within a set time frame.

Team:
Game Director: Jon-Paul Dumont
Art Director: Bradley Fulton
Lead Artist: Ryan Buck
3D Artist: Westley Forleo-Maguire
Producer: Polina Dadabaeva
We’re incredibly proud to have contributed to the world of Moria!

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